In a twisted social experiment, a group of 80 Americans are locked in their high-rise corporate office in Bogotá, Colombia and ordered by an unknown voice coming from the company's intercom system to participate in a deadly game of kill or be killed.
Takahata Shun's day at high school begins just as normal and boring as ever, but it doesn't end that way. After his teacher's head explodes, he and his classmates find themselves forced to play children's games, such as Daruma ga Koronda (a game like Red Light/Green Light), with deadly stakes. With no idea who is behind this mysterious deadly game session, and no way of knowing when it will finally end, the only thing Shun and other students can do is keep trying to win...
Thrown naked into a desolate room with thirteen strangers, Tonya discovers that she is the final contestant in a deadly game. Restrained by lethal electronic collars, the players must utilize hints and tools from a box marked "pieces" to find both an exit and the reason for their abduction. One by one the players are eliminated as their "curfew" begins and the lights go out. With each dead body comes another clue, which they use to discover that one of them is the killer. The question is ... which one?
A town is being terrorized by a masked killer who is murdering women. A young woman is attacked by the killer but escapes. She believes the killer to be either the town's policeman or the manager of the local theater, and she devises a plan to find out which is the actual killer.
A group of young people awake, locked inside a warehouse with cameras screwed into their heads. It becomes apparent that they are unwilling competitors in a deadly game, and they will need to murder each other if they hope to survive.
Six young adults struggle with their personal demons while staying at a secluded mansion during a dark and stormy night where a seemingly innocent game of 'taboo' brings out their inter-most secrets which soon leads to murder.
This final installment of the recent Gamera trilogy begins with schoolgirl Ayana discovering a large egg in a cave that, according to legend, houses demons. The egg hatches into a small monster, which Ayana decides to raise and quickly develops as psychic bond with. As Ayana's monster, named Iris, grows to adulthood, the flying turtle Gamera begins to take an interest in this new potential threat. Who will be the victor in the final battle, and how much of Japan will be left standing at the end?
Whilst celebrating a graduation at a secluded vacation home, a group of college students find themselves targeted by a sadistic killer who forces them to play a deadly game of killing one another in order to survive.
On the lonely back roads of rural Australia a deadly secret from the past awaits returned soldier Sergeant Ben Cross. Vincent Malek, a cruel and uncompromising killer forces Ben to play his deadly game. Relentlessly hunted through unforgiving terrain, Ben must draw on all his strength to survive, and unravel the truth along the way. The ultimate psychological chase film with revenge at its core, The Backpacker is a thriller in the same chilling vein as the late 60's box office sensation 'Deliverance'. As Malek hunts Ben relentlessly through his forest hunting ground in a gruesome game of cat and mouse, the action revolves around one crucial question: how far would you go for revenge...
When a devoted husband and father is left home alone for the weekend, two stranded young women unexpectedly knock on his door for help. What starts out as a kind gesture results in a dangerous seduction and a deadly game of cat and mouse.
Best friends Emily and Lesley go on a road trip to the desert. When Emily decides to get off the highway and take a "short cut," they become the target of a relentless and psychotic trucker who forces them to play a deadly game of cat and mouse. (IMDB)
Just before Halloween, three young brothers alone in a big house are menaced by three escaped mental patients who have murdered some traveling circus clowns and taken their identities.
While being interrogated by a police psychiatrist, the near-catatonic Tabitha tries to explain why she and two of her childhood friends are being hunted by a serial killer. The truth that's dying to come out weaves together three tragic secrets from their past. Two of the girls' boyfriends become unwitting targets in their deadly game.
When Campbell, a vehicle-less 20-something slacker, innocently makes the mistake of answering a FOR SALE sign placed on a dilapidated van, suspense and action take over as he is suddenly caught-up in a deadly game of cat and mouse that puts everyone close to him in mortal danger.
Thomas, a very intelligent and resourceful child, is left alone with his beloved and fragile granddad on Christmas Eve, when a psychopath dressed as Santa Claus breaks into their mansion and starts chasing them. Thomas will do whatever he can to save himself and his granddad, leaving much of his childhood innocence behind.
A beguiling doll plays a deadly game with all those who come into contact with it in this comedic horror film with an eerie erotic undercurrent. A frustrated sculptor loses control when his girlfriend insults his work and threatens to leave him, and in a fit of rage he murders her. He encases her body in a beautiful lifelike doll, but her spirit lingers behind, seeking revenge As the doll travels from one owner to the next, it goes about seducing men and bringing each one to a gruesome demise.
Find a chair and you can stay, But if you don't you'll go away. The last survives another day... Pop Goes the Weasel. Welcome to Junior's world where six invited guests, trapped in a room, play a deadly game of musical chairs for their lives. Every ten minutes "Pop Goes the Weasel" signals the start of another round, and the horrific end of another player. Sit you live, stand you die- this is Junior's simple, twisted rule. Jack in the Box is a gripping study in psychological terror, unfolding in real-time, as Junior's desperate "guests" struggle with themselves, and each other, for survival. Seven begin the game, only one will end it. Who will it be? Grab a chair and find out. The answer will shock you.
Two friends take a cyber vacation to experience a world where they can act out their virtual fantasies! They soon realize they've entered a virtual free-for-all. Forbidden fantasies and desires suddenly appear in the form of the even deadlier "dark woman". All the players now end up in a cyber battle for their lives, and sanity, against a beautiful virtual hunter who has one killer fixation - winning the deadly game they started!
While driving a van through Mexico looking for a location for shooting a low-budget porn, Alphonse, Steve, Dallas, Debbie, the alcoholic Daisy and the pothead Jimbo get lost and meet a stranger in a remote gas station run out of gas in the middle of nowhere. The man gives the directions for the nearest gas station, and advises the group to avoid the ghost town La Sangre de Dios. Steve recalls the Mexican legend about the best Mexican wrestler, El Mascarado, who became crazy and started killing his opponents, and was sent to this town later. The director Alphonse decides to trespass the gate of La Sangre de Dios and shoot the film in the local bar. Sooner the group discovers that Mexican legends sometimes are true.
Based on a story by the master of outrageous horror, H.P. Lovecraft, this bloodcurdling film introduces the "Puppetmaster." Imprisoning a group of people in a living hell of darkness and death the Puppetmaster controls the fate of each one. One by one, the captives awake in agonizing pain - some are slightly injured, others are fatally wounded. The survivors are also mentally tortured by the unseen villain, who demands that there can be only one winner at this game.
When the dead body of a young co-ed is found haven been beaten and brutalized, the small town isn't ready to panic, until a second body is found. A skillful and creative serial killer is on the loose, hell bent on creating havoc and fear. It's a psychopath orchestrating his deadly game of cat and mouse, with young co-eds as the pawns, against a cop broken with his addiction to pills and booze. Written by Jodie Jones
When police are puzzled by several horrific murders, they assume they have a serial killer on their hands. But soon they realise that the unimaginable has happened. A killing machine from another world has arrived on Earth determined to brutally execute human beings. Finding themselves out of their depth they are forced to rely on a mysterious alien hunter that has volunteered his help.
When RED awakens in a prison cell within an old abandoned Madhouse, she has no idea how she got there and why she has been placed there. As her cell door opens she soon discovers that she is not alone. Trapped with the worlds most notorious serial killers she finds herself caught in a deadly game with no escape as one by one the other 'inmates' are released to stalk her as their own prey. RED must now battle impossible enemies as she tries to find her freedom and soon realizes that there is a bigger plan for all this than she first realized. Will this 'Final' girl have what it takes? Or will she see the last of her days in the endless corridors of SLASHER HOUSE!
A troupe of struggling stage actors is rehearsing for a small-town production of a play. Everything seems to be as it should until one of the cast members turns up dead. In a panic, the others try to get out, only to find they are now locked in the theater with the killer! Which one of them committed the murder, and who will get out alive?
"Locked in a Room" is a story about three teenagers that are trapped in three separate rooms. They are monitored and watched by a masked man who takes notes on paper as to their every move and emotion. They are further tormented by an eerie voice of someone outside of the room. Throughout, they use their minds to try to think as to why they are there. As time elapses the stakes and chances for survival are slim, but the question remains: who is behind this - the end reveals a startling answer.
What promises to be a stormy night of fun, costumes, and pranks turns deadly when a group of high school seniors, who are staging an elaborate senior prank, find themselves trapped on campus, tormented by someone from the town's dark past who's returned for bloody vengeance. One by one, the students disappear until only a few remain to battle the fiendish psychopath whose identity reveals a gruesome twist that no one could have ever suspected Lock In is a perfectly terrifying homage to the gory slashers of the 80's that's sure to make you scream in delight.
Years of treatment at a mental institution for the criminally insane, Norman Bates still can't quite elude the demands of "Mother." Vera Miles also returns as the inquisitive woman who is haunted by her sister's brutal murder and the ominous motel where it all occurred.
In the Olden Tymes, Count Regula is drawn and quartered for killing twelve virgins in his dungeon torture chamber. Thirty-five years later, he comes back to seek revenge on the daughter of his intended thirteenth victim and the son of his prosecutor in order to attain immortal life.
When Jack (Edward Furlong) is in danger of missing a deadline, his manager orders him to take whatever measures are needed to complete his screenplay. Jack locks himself in a slaughterhouse freezer but discovers that his inner demons are keeping him company. Despite the cold, Jack's imagination is red-hot as he concocts the story of Frank (Furlong), a tow truck driver who's locked in a fridge with the dying victim of a serial killer.
Four young men have won a trip with their favorite social network. On board the private plane that took him to New York, they are invited to participate in an in-flight entertainment: a new online gaming experience. But this is no ordinary Thurs Trapped at 30,000 feet, they will play for their lives and those of their families. They will discover the hard way that put his life online can have dire consequences ...
Shin is a professional voyeur who provides live camera feeds of everything from the street corner to the public toilet. He is also afflicted freakish phenomenon known as synesthesia - a glitch in his wiring puts his five senses in a blender and spits out something close to insanity. A high-profile murder propels him into a psychological odyssey in pursuit of Picasso - a serial killer, snuff peddler and fellow synesthete - who leaves deadly hidden messages in his victims' blood that only Shin can decipher. Lulling his victims into a trance with a spellbinding video game, Picasso leads Shin down a mysterious, hypnotic trail of death.
Two college students share a ride home for the holidays. When they break down on a deserted stretch of road, they're preyed upon by the ghosts of people who have died there.
Locked in a school closet during Halloween 1962, young Frank witnesses the ghost of a young girl and the man who murdered her years ago. Shortly afterward he finds himself stalked by the killer and is soon drawn to an old house where a mysterious Lady In White lives. As he discovers the secret of the woman he soon finds that the killer may be someone close to him.
Pusit is having the worst day of his life. He just lost his job and is in serious debt. That is all about to change when he receives a mysterious phone call with a tempting offer. If he could complete 13 tasks, he will win 100 million Baht. Pusit agrees and the game begins.
After suffering the recent loss of his wife, David Reynolds decides to take his family on a cathartic trip to her home village in Columbia. While en route, they get into a car accident and seek refuge in a secluded inn. While there they find a mysterious young girl, Ana Maria, locked up with cryptic symbols painted on the walls of her cell. Shocked by the treatment of her caretaker, the family sets Ana free only to realize that she is possessed by an evil spirit from centuries past. Whatâs worse, the spirit can jump from person to person, creating a deadly dynamic amongst the once loving family. Now, David must figure out a way to lock the spirit up for good before it destroys him and his family.
Cocky young attorney Michael Gray (Eric Balfour) finds himself framed for murder when an inmate he is defending violently kills himself during their interview at South River State Penitentiary. Now locked in the same nightmarish Cell 213 where his client died, he soon realizes that unnatural forces are behind a string of inmate suicides, making matters of guilt and innocence not as cut and dry as they seem.
A university student and some classmates are recruited to carry out a private experiment -- to create a poltergeist. Their subject: an alluring, but dangerously disturbed young woman. Their quest: to explore the dark energy that her damaged psyche might manifest. As the experiment unravels along with their sanity, the rogue PHD students, led by their determined professor, are soon confronted with a terrifying reality: they have triggered an unspeakable force with a power beyond all explanation.
Four teenagers at a British private school secretly uncover and explore the depths of a sealed underground hole created decades ago as a possible bomb shelter.
5150 ELM'S WAY is located at the end of a quiet street in a small town. When Yannick fell off his bike, he knocked at the door of the Beaulieu residence so he could clean the blood off his hands. But Jack Beaulieu and his family had other plans for Ian. Beaulieu is a righteous psychopath and fanatic chess player who wants to rid the world of evil. And even though Ian has done nothing wrong, he is beaten, tortured and tormented before Beaulieu makes him an offer: win at chess and he is free to go. And so Ian is now a pawn in Beaulieu 's game. A game in which he will either lose his mind or his life.
Several people get locked in a turkish bath at night, being hunted by a brutal serial killer, who seems to be seized with the T.T. Syndrome, a brain malady that leads to painful sociopathy.
Three not-so-cool school friends decide to try a old voodoo ritual. Later, they die in a car accident, but live on as zombies. But being a zombie has advantages, too...
A rare mutation has occurred within the vampire community - The Reaper. A vampire so consumed with an insatiable bloodlust that they prey on vampires as well as humans, transforming victims who are unlucky enough to survive into Reapers themselves. Blade is asked by the Vampire Nation for his help in preventing a nightmare plague that would wipe out both humans and vampires.
A blog on a mysterious website quickly spreads like wildfire, starting a dangerous online game. At 3:00 in the afternoon, a teddy bear stuffed with rice and nails is sunk into a bathtub. The lights go out and the player is required to stab the bear with the knife, then write their experiences in the blog. But lately the comments have taken a dark, demented turn, as if the players are being possessed.
After a pair of models go missing from a boat, a rescue party discover an empty galleon carrying the coffins of the long dead Knights Templar. The rescue party board the galleon and then discover their own boat has vanished. The survivors struggle to fight off the spectral knights with what little knowledge they have of them.
Ritchie Donovan is a professional thief whose luck has just run out. The only survivor from a heist that goes terribly wrong, Ritchie is forced to take the rap and is sent to Russia to steal a priceless antique cross locked in a safe on the penthouse floor of a Moscow skyscraper.
Aristocrat Julian Markham keeps his disfigured brother, Sir Edward, locked in a tower of his house. Occasionaly Sir Edward escapes and causes havoc around the town.
How low would you go to win a million dollars? Just how desperate are you for the cash? Desperate enough to enter the Red Room? In this latest and most vicious game show to emerge from the Japanese underground, four contestants (a husband and wife on the edge of divorce, and two sisters) are locked in the Red Room to draw cards in the "king game." Whoever draws the king selects two others to enter a cage where one performs the most outrageous acts upon his or her unlucky victim. The game is played to the death. Survivor takes all, and the losers go home in body bags!
Emma is a young and beautiful graduate student just starting a new life in New York City. Like most people her age, she is always connected - her phone and laptop are constant companions, documenting her most intimate moments. What she doesn't realize is that she's sharing her life with an uninvited and dangerous guest. A hacker is following Emmaâs every move. When the voyeuristic thrill of watching her digitally isn't enough, the situation escalates to a dangerous and terrifying level.
A television reporter and her cameraman are trapped inside a building quarantined by the CDC after the outbreak of a mysterious virus which turns humans into bloodthirsty killers.
When their computer hacker friend accidentally channels a mysterious wireless signal, a group of co-eds rally to stop a terrifying evil from taking over the world.
The action continues from [REC], with the medical officer and a SWAT team outfitted with video cameras are sent into the sealed off apartment to control the situation.
Tim and Allie seek shelter in a remote desert compound after becoming lost and stranded. A strange Manson-like character, Preacher, reluctantly allows them inside with strict orders to be gone by morning and not wander "where you are not invited."
Melanie Ballard (Natasha Henstridge) is a hard nosed police chief in the year 2025. She and a police snatch squad are sent to Mars to apprehend a dangerous criminal James Williams (Ice Cube). Mars has been occupied by humans for some time and they have set up mining facilities. The mining activities on Mars have unleashed the spirits of alien beings who gradually possess the bodies of the workers. It soon turns out that catching the dangerous fugitive takes a back seat as the alien spirits begin to rid their planet of the 'invaders'.
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